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Media Library

​Job : 

Level Designer

​Platform : 

PC 

​Year :
2010
​Time:
2 months

Media Library is a map created for my level design class at school, it's also one of my really first level design work. 

It was created with the unreal engine 2.5 for the game "Splinter Cell Chaos Theory"

The rule was to create a level fitting with the Tom Clancy's universe and supporting all the multiplayer gameplay element of Splinter Cell.

STORY:​​

​The level takes place in a country in war. The pursued dictator of this country is hiding inside that abandoned library, this is the place where all operations are managed.​ 

Mercenaries are here to protect the dictator and the place from an attack. ​

Spies are here to kill the dictator, and end this war. Who will win? it's up to you.

+ Layout (visio, editor, BSP)
+ Level art (propping)
+ Lighting
+ Gameplay implementation
+ Multiplayer playtest and balancing
Screens
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