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Crate's Odyssey

​Job : 

Level Designer, Game Designer

​Platform : 

PC / iOS

​Year :
2012
​Time:
3 months

 

Crate's Odyssey is a game created in 1 week by me and Tristan Truchot for the game exhibition contest "Toulouse Game Show".

After the win of the contest we decided to continue the development of the game and ended with 1 polished world.

Crate’s Odyssey is a mix between adventure and puzzle. Player takes control of three wizards and their three different powers in order to solve multiple kind of puzzles.

STORY:​

Arya, the priestess of magic, wants to take the control of the wizard universe. The blue wizard is coming to the player universe to ask for help. Go with him to the wizard universe and help him and the two other wizard to stop Arya and her malefic plans.​

+ Layout (draw, editor)
+ Programming (kismet)
+ Game Design (gameplay and gameflow)
+ Material creation (material editor)
+ VFX creation (cascade editor)
+ Lighting 
Video
Screens
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