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Spherical Adventure

​Job : 

Level Designer,  Programmer

​Platform : 

PC

​Year :
2014
​Time:
3 months

Spherical Adventure is my first project using Unreal Engine 4. At first it was just a way to learn the engine, but the game was really fun to play so I decided to make a full polished game of it. I was alone on that project so I did everything from start to end (programming, game design, level design, art etc...).

The game is a platforming puzzle experience where the player has to look for new powers in order to move forward. The game is designed to be challenging but rewarding, and has a replay value with a scoring system.

STORY:

The game is taking place in a facility where silver balls are making the law while golden balls are simply destroyed. But one of them (Sphero) will wake up and go through a series of dangerous test rooms composed of platform and puzzle.

+ Layout (draw, editor)
+ Programming (blueprint)
+ Game Design (prototype creation)
+ Cinematic creation (matinee)
+ Material creation (material editor)
+ FX creation (cascade editor)
+ Lighting
+ Level Design with BSP
Videos
Screens
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